Dialog
Displays a dialog or a component that looks like a dialog.
Context
Assets

Installation
Place the dialog provider
Place the Dialog Provider component directly under the Canvas component in your Unity hierarchy.
💡
For proper functionality, the Dialog Provider must be placed as an immediate child of the Canvas component.
Canvas
Dialog Provider
Usage
Add the provider to the button’s OnClick
Add the provider to the button’s OnClick and set MonoUI_Dialog_isTrigger
in Animator.SetTrigger (string) to call the dialog.
Canvas
Button
Dialog Provider
Set up the functions for Continue and Cancel buttons
Add the functions you want to call to the OnClick events of the Continue or Cancel buttons. These can be set in Dialog Provider/Foreground/Container/Button Container/Button Outline
or Button
components.
Canvas
Button
Dialog Provider
Background
Button
Foreground
Outline
Container
Title - Text h4 (TMP)
Underline
Description - Text h5 (TMP)
Underline
Button Container
Button Outline
Text h5 (TMP)
Underline
Button
Text h5 (TMP)
Underline
Examples
Primary
Context
Assets
